Tuesday, May 12, 2009

Church Service Death Invitation

Sheet Compendium of Doom (Earth Spell)

Contributed by: Argonot

Cost: 15 m
Aim: Weapon Called

The caster molds a melee weapon made from its own essence, which is not designed to tear flesh, but the vital essence the opponent.
The weapon plot is an expression of the spirit and personality of the wizard, so you can have any shape, color or pattern in its composition (as the essence of witch increases, the shape of the weapon tends to vary) is pseudo-immaterial and may pass without any material worldly problems, so can not be blocked or stopped by anything that is not made of magic or a magic material.
When hit, the weapon does damage equal to Strength + Essence of the sorcerer. If at least one health status is inflicted, the gun automatically remove the target number of bits of essentially equal to Manipulation + Occult him that this brandishing the gun, scattering the essence in the air of a visible and painful for the victim.
addition, the pain caused by damage to the inner essence inflict a penalty of -1 each time you damage the target, and may be increased to a maximum number of penalties equal to the sorcerer's permanent Essence. These penalties last for a scene.
The use of this weapon against death is particularly traumatic (doubles the penalties) and if they survive, they usually leave some kind of consequence or damage for life (depending on the narrator).
Conviction Leaf lasts for a scene.

Friday, May 8, 2009

Jenna Jameson Ever Have Warts

Corps Silent Twilight (Terrestrial Circle spell)

Contributed by: Argonot

Cost: 15 m
Objective: The Sorcerer

After a ritual of an hour, where it enters deep connection to his own being, the sorcerer casts a light body made of its very essence, which acts as a vehicle of his mind with which you can move your consciousness over long distances.
The "light body" takes on a form prescribed by the will of the caster (no more than 2veces the complexion of the caller, usually an expression of "I" of the sorcerer, reflecting elements of their own essence), the composition is completely Intangible therefore not can be seen or affected by any worldly object or entity. In contrast, the "light body" can be seen and touched by spirits dematerialized by spells that affect the world heritage, and other barriers of magical.
When the wizard's consciousness is within the "body of light", this can not affect the material world (or immaterial) and can not make any kind of spell or enchantment, but will activate the senses of sight and hearing (you can see and hear other immaterial beings), as well as all their knowledge and skills (his voice can only be heard by the world's population or immaterial beings with spells of intangible assets perception).
The "light body" absorption base is like the sorcerer's health standards of this. Any kind of "physical" extreme must be done with a set of Wits + Occult. While the sorcerer
regret is within the "body of light", your body goes into a coma and may be victim of any aggression if not sure protect it well. The sorcerer in the "body of light" will not have any physical need for food, tired or sleepy.
The "light body" as a vehicle has a range of Essence x100 km and travels at a speed floating Essence x10 km / h.
The wizard could stay this way for a number of days equal to their essence, if this period ends, the sorcerer's consciousness is transported immediately to your body. If the sorcerer's body becomes destroyed while not in it, will be painfully caught in the "body of light" (until you find a new body and breaks into the ...) and although it would release the full extent of the impairment would retain all the other features of this state.
The caller can end this spell at will, making his return to his body consciousness immediately.

Monday, May 4, 2009

What Do Men Think Of Female Genital Piercings?

Hidden Hero Ring (Artifact Nv 3)

Contributed by: Erithiel

Description: The ring was created during the time of the usurpation by one week he discovered the way in which the Dragon-Blooded gave them.
The ring is made of metal and oricalco star and has the symbol of the Maiden of Secrets engraved on it.
Then, during the time of the Shogunate, several copies were forged, both by the Dragon-Blooded now wary of his former co-conspirators, for those wishing to evade Siderales control of the skies for some time.
version incorporates the Jade Dragon-Blooded yellow or blue instead of oricalco. The version of the Sidereal is star made entirely of metal, although some also have adamantium.

Powers: When the ring is worn, it blocks the user's connection with the Loom of Fate. The future of the character can not be guessed in any way, nor can be the target of Sidereal Astrology. In addition, Sidereal charms can not take or give points to Will (even indirectly, such as compulsions), or affect a compulsion effect than subtracting dice, nor transport it to another place.
A Sidereal that uses this ring loses access to astrology, and its glittering destinations expire. Even Fate Arcanum that protects your identity vanishes while Sidereal uses the ring.

Cost: investment of 8 bits of essence.